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White Magic
Level 1 [Spells Each Cost: 100G]
CURE
Restores some HP to 1 ally
HARM
Causes some damage to undead
FOG
1 ally gets defense up 8
RUSE
Evade up 80 to spell caster
Level 2 [Spells Each Cost: 400G]
LAMP
Cures darkness
MUTE
Enemies can't cast magic
ALIT
Allies take 1/2 damage from lit attacks
INVS
1 alley gets evade up 40
Level 3 [Spells Each Cost: 1500G]
CUR2
Restores ally's HP
HRM2
Causes damage to all undead
AFIR
Allies take 1/2 damage from fire
HEAL
Restores some HP for all allies
Level 4 [Spells Each Cost: 4000G]
PURE
Cures poison
FEAR
Enemies run away
AICE
Allies take 1/2 ice damage
AMUT
Cures mute
Level 5 [Spells Each Cost: 8000G]
CUR3
Restores HP to 1 ally
LIFE
Revives an ally to 1 HP
HRM3
Causes damage to all undead
HEL2
Restores HP to all allies
Level 6 [Spells Each Cost: 20000G]
SOFT
Cures petrification
EXIT
Exits from dungeon/town
FOG2
All allies get defense up 12
INV2
All allies get eveade up 40
Level 7 [Spells Each Cost: 45000G]
CUR4
Restores 1 ally's HP completely
HRM4
Causes damage to all undead
ARUB
Protects against rub attacks
HEL3
Restores HP for all allies
Level 8 [Spells Each Cost: 60000G]
FADE
Hurts enemies a lot
WALL
Protects an ally against all enemy spells
XFER
Reduces enemy resistances
LIF2
Revives 1 ally to full HP
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