Attack Magic
Fire - fire spell
Fira - good fire spell
Firaga - strong fire spell
Blizzard - ice spell
Blizzara - good ice spell
Blizzaga - strong ice spell
Thunder - lightning spell
Thundera - good lightning spell
Thundaga - strong lightning spell
Quake - earth spell, ground shakes violently
Aero - wind spell
Tornado - strong wind spell
Water - water spell
Bio - poisons
Demi - gravity spell, reduces great ammounts of HP
Holy - holy spell
Meteor - meteors fall onto all enemies, non-elemental
Flare - non-elemental, but when cast looks like a mix of fire & demi
Ultima - strongest attack magic, non-elemental
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Indirect Magic
Sleep - falls asleep, doesn't awake until phisically attacked
Silence - Magic and GF commands are unavailable
Blind - inflicts darkness, thus, hit rate drops
Confuse - does random actions
Curse -
Zombie - curative magic causes damage
Berserk - attacks wildly
Death - causes death
Pain - causes many status ailments: poison, silence, blind, ...
Drain - drains HP from enemy to ally
Reflect - reflects magic
Break -
Float - earth attacks are nullified (such as Quake)
Stop - time guage stops, can't act in battle until cured
Slow - slows character from taking a turn in battle
Haste - speeds up amount of character's turns
Double - use 2 magic spells in one turn
Triple - use 3 magic spells in one turn
Scan - scan info on enemy
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Recovery Magic
Cure - cures HP
Cura - cures a lot of HP
Curaga - cures tons of HP
Regen - gradually recovers HP
Esuna - cures status ailment
Life - removes KO status
Full-Life - removes KO status and gives full amount HP
Protect - reduces damage of physical attacks
Shell - reduces damage of magic attacks
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